This page contains a copy of Robin Dunn's original post, called "Your mission, should you choose to accept it" which appeared at the pyxides page:

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Hi all,

Kevin O. and I recently discussed in IM about yet another wxPython-based code editor and the subject of my Emacs use came up. I've been an Emacs user for more than two decades, and it has been a love/hate relationship for most of that time (I hate that I love it and I love hating it) but I would like to dump it for something else, iff the RIGHT something else came along. Part of our discussion centered on the fact that it is not just the emacs-style key-bindings that keep me using Emacs (most of the key-bindings I use are customized anyway, or I load extensions to add CUA key-bindings, etc.) but it is some more fundamental features that I use many times every day that keep me there.

So here is your challenge and your mission impossible, should you choose to accept it: Create a code editor that will pry emacs and its 25-year-old nearly dead technology out from under my fingers.

Here are the emacs features that I use very often that any editor would need to have in order for me to switch. I've seen some editors with some of these, but none with all unless it is an emacs clone. I'll leave out the obvious things like platform independence, good syntax highlighting, calltips or auto-completion. Also, these features are just dealing with the code editor portion of the app, if it is more than that (like a full IDE) then some of these things may or may not apply to the non code editor parts:

not the primary target. I spend as much time in C/C++ as I do Python, and my editor of choice needs to help me with C/C++ coding just as much as it does with Python. So some sort of support for calltips and auto-completion would be marvelous, and also being able to act as a front-end for gdb since I currently use emacs for that most of the time.

the keyboard. Moving the hand back and forth to the mouse wastes time, breaks concentration and contributes to RSI. Multi-key sequences are fine as long as they are grouped in a logical fashion. For example in emacs all of the version control features are accessible via the Ctrl-x,v sequence plus one more letter.

after you've reached the end or the beginning of the document. I like to have the same key to start the search and also do a search-next after you've typed all the characters you are searching for, and also to have backspace go back one search position and/or remove one character from the search text.

including those that are already displayed in another TLW. Of course there should be key-bindings available for opening a new TLW, cycling forward and backward through the buffer list, and a way to select a buffer from a popup list of buffer/file names.

editor it works like this: There is a collection of the N previous blocks of text that have been cut or copied (in emacs 'cut' == 'kill' more or less) When I do a yank (paste) it uses the last thing put in the kill-ring. If I then immediately use another key-binding then it replaces that pasted text with the next item in the kill ring, and so on until I eventually wrap around get back to the first one in the ring, or I do some other command or move the cursor somewhere else.

like the kill ring except you refer to each one by name, where the names are 'a' through 'z'. You can also append to a register that already has text in it, and you can paste the contents of a register into the document at the current cursor location.

rectangle. A stream selection is like what you have in all text editors, it starts from position a on line N and continues forward or back to position b on line M and includes all the characters in between.

A rectangle selection is all the characters between position a and b

on lines N to M. In other words, it has width and height and it might be something like positions 5 through 10 on lines 20 to 25. Cutting or deleting a rectangle removes the text in the rectangle and shifts any text to the right of the rectangle over. It does not remove any lines although they may end up being empty. Pasting a rectangle inserts the new text with the upper-left of the rectangle at the current cursor position, shifts existing text to the right if needed, and fills with spaces on the left if a line affected by the paste is not long enough. New lines are not added unless the file needs to be extended to accommodate the rectangle paste. Rectangles can also be put into registers.

keystroke macros, and the ability to assign a key-binding to a saved recorded macro. Any time I need to make the same edits to a bunch of lines or groups of lines I'll record doing it on the first one including the keystrokes needed to reposition for the next line, and then stop recording and then it's just one keystroke to replay the keystrokes for every other line that needs it done. I record, use and throw away up to a dozen or so macros per day.

Toolbars require the mouse and the goal is to keep the hand off the mouse as much as possible.

things like the file dialog. I don't mind seeing the file dialog if I select a menu item, because most likely my hand is already on the mouse, but the rest of the time I just want to hit a key, type a path name (with tab-completion to help find stuff, up/down keys to cycle through past selections) and press enter. So I would prefer this editor to have something like emacs' minibuffer, or the QuickFind? panel in Firefox. In other words, when there is something you would normally use a dialog for just create a small panel that rolls up from the bottom of the frame, put the keyboard focus there, perhaps do stuff in the main buffer as they are typing if appropriate, and then when the user is done the panel rolls out of sight again and keyboard focus is restored to their active buffer. This can be done for file open/saves, search & replace, specifying build or grep commands (see next item) choosing to execute some editor function by name that may not have some key-binding yet (see item after next) etc.

the same way so I'll list them together here. I hit a key and am presented with either the default, or the most recently used compile or grep command. I can edit the command or use the up/down arrows to select previous commands that I've used. I then hit enter and emacs runs the command putting the output in an editor buffer. There is a key I can hit to kill the compile if needed. It then parses the output and there is a key I can use to find the file listed in the compile or grep output, load it, and position the cursor on the reported line. (This can even be done while the compile/grep is still running.)

keystroke it's real nice to have the ability to hit a key, type the command name, press enter and then it's done. This can also allow for commands that might need to prompt for parameters, be interactive, etc.

All editor commands should be named and can be bound to keys by name

or executed by name in this way.

for all of the search types, incremental search, search/replace, although I don't use it that much.

or by wildcard, or both. Enter search string, or regex, and replace text. The editor loads each file and does the search, allowing you to choose for each one whether to do the replacement, or replace all.

code editor portion for quick edits.

Things that would be nice to have, but that I could live without:

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-- Robin Dunn Software Craftsman Java give you jitters? Relax with wxPython!